Madrid has once again become the capital of major decisions regarding online gaming in Europe. On March 17, the headquarters of the General Directorate for the Regulation of Gambling (DGOJ) hosted the meeting of the Advisory Council for Safe Gaming that approved the final version of the Safe Gaming Programme 2026-2030, the document that will shape the regulation of the sector over the next four years. Under the presidency of Mikel Arana, the director general of the agency, the plan was approved with a paradigm shift affecting both operators and players: Spain officially moves from the concept of responsible gaming to safe gaming.
The difference, far from being semantic, redefines the role of the State in the sector. The user is no longer an agent asked to “be prudent” but is placed at the centre of public policies, with a preventive approach based on scientific evidence. The programme is structured around three priorities (analysis and diagnosis, prevention and promotion of safe gaming, and protection of participants), six general objectives, and 24 specific measures, designed to be progressively implemented between 2026 and 2030.
One of the indirect consequences of this new framework is that editorial transparency regarding bonuses and promotions has gained importance for the informed player. Pages like fundalor 50 giros sin depósito reflect how international editorial comparators analyse operators, wagering requirements, the real value of spins, and withdrawal policies, providing users with a clear guide before registering on any platform. They are not casinos themselves, but analysis portals run by specialised teams (like that of editor Erik King) that compare regulated offers and apply comparable criteria that the DGOJ now wants to extend in the Spanish market.
What Changes with the New Programme
The first major milestone of the 2026-2030 Plan, as revealed in the Madrid meeting, is the creation of a common mechanism that all licensed operators in Spain must implement to detect risky behaviours among their users. This means a standardised protocol, not optional, that will cross-reference gaming patterns, frequency, amounts, and signs of loss of control to activate corrective measures before the problem becomes chronic. The DGOJ presents it as a first global common mechanism of its kind, positioning Spain as a regulatory testing ground for other jurisdictions.
The second key element is the formal incorporation of a Scientific Section within the programme. Until now, collaboration with researchers, doctors, and academics was sporadic; with the new framework, it becomes structural. There will be constant communication between the regulator and professionals specialised in gambling disorders, which in practice means that measures will be designed with data on the table and reviewed literature, not with office figures.
The third axis, perhaps the most discussed among operators, is the enhanced protection of vulnerable groups: minors, self-excluded individuals, and players with problematic spending patterns. This includes improvements in KYC verification to new protocols against identity theft, a phenomenon that already caused nearly 8,000 complaints last year and has become one of the regulator's hot issues.
Why Madrid and Why Now
The fact that the meeting was held in Madrid is no coincidence. The capital houses not only the DGOJ and the Advisory Council but also the General Subdirectorate of Addictions of the City Council, Madrid Salud, the majority of state-licensed operators, and the main treatment and research centres for gambling disorders. The city effectively functions as the regulatory hub for online gaming in Spanish, with all institutions involved within a metro stop of each other.
The timing is also significant. Online gaming in Spain grew by 17% in 2025 and exceeded 1.7 billion euros in revenue. With that growth comes greater exposure to risks, fraud, and behavioural patterns that require an updated framework. The previous programme had fallen short in the face of digital reality, where mobile devices, live betting, and gamification-based gaming models have changed the user profile and risk points. For a broader view of the impact these decisions have on the capital, it is advisable to follow the politics and public administration section of Digital de Madrid, which covers the development of such regulatory policies in detail.
What’s Coming in the Next Few Months
Although the document already has a final version, the implementation will be phased. The DGOJ has defined a temporal planning by phases, allowing for the evaluation of each measure before moving on to the next and, above all, adjusting the course if the data suggests it. The plan is conceived as a flexible instrument, not as a dogma set in stone, and may incorporate new measures as long as the Advisory Council is consulted beforehand.
Operators, for their part, are already doing the math. Adapting internal systems to a common risk detection protocol involves technical investment, training compliance teams, and periodic reviews of the platforms. Some of the larger operators are already collaborating with the DGOJ on mechanisms like Phishing Alert or the PACS protocol for identity theft victims; others will need to accelerate to avoid falling behind. The silver lining, viewed with a bit of humour, is that a sector accustomed to advertising speed is finally compelled to move just as quickly on what truly matters.
What It Means for the Average Player
For those who play occasionally, the change will be noticeable in small things that, when added together, make a difference. More on-screen alerts when unusual spending patterns are detected, better self-limiting tools from the user profile, clear information about playing time and losses, and, above all, greater consistency among operators: what is considered risky behaviour on one platform with a Spanish licence must also be so on another, with no grey areas or tailored interpretations.
There is also expected to be a reinforcement in public communication, with campaigns and informational materials developed with support from the Scientific Section. The idea is for users to approach online casinos with the same information they have, for example, before opening a bank account or taking out insurance. Accurate and accessible information can also be consulted in the official note from the Ministry of Social Rights, Consumer Affairs and Agenda 2030, which details the current protocols and the channels available for reporting irregularities. The ambitious challenge is that in four years we can look back and say that the conversation about online gaming in Spain truly changed at that Madrid meeting in March.





